c++11 - Is this correct usage of move semantics -


i have function call

class myclass {     static std::string getname(void) {         return getmyname(void); // returning value     } }; 

now if use function in constructor of class

class anotherclass { public:     anotherclass(void) :         m_name(std::move(myclass::getname())) {} // 1. std::move used      const std::string& name(void) const {   // 2. should use std::string&& (without consts)                                             //    .... need make sure value cannot changed (e.g, name() = "blah";)                                             //    if std::string&& used should use calling name() call function using move or should leave is?         return m_name;     } private:     std::string m_name; } 

is correct usage of move semantics? how can ensure function using move semantics?

i trying learn implement efficiency move semantics apology if dumb question.

i have checked

what move semantics?

http://www.cprogramming.com/c++11/rvalue-references-and-move-semantics-in-c++11.html

is correct usage of c++ 'move' semantics?

a great explanation need clarafication on ensuring if function using move semantics.

there no need use std::move here:

   m_name(std::move(myclass::getname())) {} // no need use std::move 

getname() returns copy, rvalue.

just would:

   m_name(myclass::getname()) {} 

the move constructor used automatically, if needed @ all. (the compiler may omit copy altogether , construct return value of myclass::getname() directly m_name, better).

as this:

const std::string& name() const { return m_name; } 

there no need special here either. don't want m_name changed, shouldn't use std::move, , should using regular const lvalue reference.

the common situation need std::move when creating own move constructor:

class anotherclass { public:     anotherclass(anotherclass &&that) :         m_name(std::move(that.m_name))     {     } }; 

this because though that declared rvalue reference, inside constructor, that behaves regular lvalue reference.


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