c++ - how to calculating D3DVERTEXELEMENT9 stream and offset -
i'm trying learn how use d3dvertexelement9 simple directx 9 app. i've been looking @ tutorials this, don't explain how fill in stream , offset.
i've seen examples this:
d3dvertexelement9 simple_decl[] = { {0, 0, d3ddecltype_float3, d3ddeclmethod_default, d3ddeclusage_position, 0}, {0, 12, d3ddecltype_float3, d3ddeclmethod_default, d3ddeclusage_normal, 0}, {0, 24, d3ddecltype_float2, d3ddeclmethod_default, d3ddeclusage_texcoord, 0}, d3ddecl_end() };
but how know number put in offset(in case it's 12 , 24 normal , texcoord).
also, stream set 0?
please help.
thanks
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